Requires 8-10 players
Children in rural areas prefers to play this game at night time when moon is shining to give them light. However, others play this game at daylight.
Players are divided into two teams of equal number. The ground is marked off in a rectangle shape about 4-6 meters divided into 4 equal parts (8 players) or 5 equal parts (10 players)
1 | ||
2 | ||
3 | ||
4
HOW:
Each must select their representative to do the toss. Winning the toss entitles the players on that team to be runners. The taggers stand on lines 1, 2, 3 and another will watch the finishing line (#4). Number 1 can go anywhere to tag the runners. So you have to choose who is agile enough to catch the runners. The objective of the runners is to get through all the lines (1, 2, 3) back and forth without being tagged. Taggers 1 and 2 tag the runners as they cross their lines or as they get near them. Runners on the other hand must watch out that they wont be caught by the Taggers. If runners is tagged 3x while trying to crossing lines, the teams exchange places.
As soon as one of the runners crosses line 3, the one who takes care point number 4 is already very watchful to prevent the runner from touching the base. A base by the way can be a big rock, an empty can or a big piece of wood. As soon as one runner was able to touch the base and calls out, "Tubig!" This means 1 point is scored in favor of his team.
The team which scores three consecutive "nights" (or three points) is the winner, and will be the runners of the next game.
PENALTIES:
1. The losers carry the winners on their backs, to and fro for an agreed distance or;
2. The winners pat the hands of losers 10 to 20 or more times or;
PENALTIES:
1. The losers carry the winners on their backs, to and fro for an agreed distance or;
2. The winners pat the hands of losers 10 to 20 or more times or;
3. The winners will ask the losers to perform tasks as they desire.